MonstroCity Update 1.1.3 Release Notes
What’s new in version 1.1.3:
-Added new mission system to replace single player campaign.
-Get rewards for completing missions.
-Training battles have been added for new players.
-Syndicate War resource rewards have been increased for 30v30 and 50v50 wars.
-Benny Bunny now gets 3 energy instead of 2 when he is recharged.
-Son of Bobzilla now gets 2 energy instead of 1 when he is recharged.
-Fire Departments received an increase to healing buildings.
-Anti-Air and Mortar build times have been reduced.
Joining a League:
1) To join a league, start by completing one multiplayer attack.
2) At the end of this attack (regardless of victory or defeat), as long as your population count is higher than 10000, you will be automatically placed into an appropriate league based on the league level’s population range.
You will be promoted to a higher league or demoted to a lower league if your population reach certain limits for your current league (see image).
Can you create the best squad of giant monsters and defeat cities around the world? Are you ready to smash their buildings, crush their defenses, and steal gold for your own crazy experiments? Let the battles begin. ROAR!
For more information about MonstroCity, visit their website at www.playmonstrocity.com.
ABOUT ALPHA DOG GAMES
Alpha Dog Games Inc. is a leading edge mobile games studio owned and operated by gaming and tech start up veterans – Shawn Woods (formerly Microsoft, Relic Entertainment, Vivity Labs) and Jeff Cameron (formerly THQ, Gaia Industries). Based in beautiful Halifax, Nova Scotia, the award winning studio is at the forefront of creating original strategy games for millions of players worldwide. With a commitment to quality, both in the games they create and in the team’s quality of life, Alpha Dog believes great teams shaped from a collaborative environment is the key to building hit games.
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